Hi, I am Hila.

Interested in the messy space between people and technology

Human–AI Interaction Decision Making Social Influence

Download My Resume

When a group decides with AI, three voices carry weight: your judgment, the AI’s recommendation, and your teammate’s.

Hover to shift the balance.

The outcome lives in the messy space between all three.

About Me

I am a human-centered technology researcher studying how people make subjective decisions when AI becomes part of the process, especially in groups, where people interpret both AI and one another.

I use experiments, interviews, surveys, and mixed-methods analysis to understand behavior and turn findings into two things: more supportive AI systems, and frameworks that strengthen how people collaborate and decide together.

Education

2012 - 2016

B.Arch.

Azad University

Explored space, design, and how people experience the built environment.

2020 - 2022

M.Arch.

Iowa State University

Investigated how technology can shape experience within physical environments.

2022 - 2023

M.S. in HCI

Iowa State University

Examined how interactive technologies become part of those physical experiences.

2023 - 2027(expected)

Ph.D. in HCI

Iowa State University

Research how people make subjective decisions with AI under social influence.

Experience

  • 2023 – 2027

    UX researcher & designer

    Generative AI and Decision Making

    Iowa State University, IA, USA

    Reframed individual and group AI-supported decisions as distinct contexts with different outcomes, shifting the research toward peer pressure and purpose-built GenAI support for subjective group work. I lead experiments and surveys examining how social influence shapes users’ opinions, confidence, verification needs, and final decisions when working with GenAI.

    Current Ph.D. researchExplore the research
  • 2025 – 2027

    UX researcher & designer

    VR Training for High-Stakes Decisions

    Iowa State University, IA, USA

    Evaluated whether virtual reality could better prepare veterinary students for high-pressure euthanasia procedures through a between-subjects study comparing VR training with instructor-led training. Students who trained in VR reported greater confidence and achieved higher performance scores, supporting VR as a complement to traditional training.

  • Summer 2025

    CX researcher intern

    Generative AI for Customer Research

    Rocket Mortgage, Detroit, MI, USA

    Delivered product recommendations for the digital mortgage journey, created a reusable prompt framework for research workflows, and won Best Use of AI for Discovery & Research at a company-wide hackathon. I benchmarked Qualtrics Text iQ against ChatGPT, improving qualitative tagging accuracy and efficiency. I also identified patterns in client NPS shifts to inform product recommendations.

  • 2022 – 2023

    UX researcher & designer

    Sensory Cues in Virtual Reality

    Iowa State University, IA, USA

    Evaluated which sensory cue best supports visual search in virtual reality through a 71-participant mixed-method study comparing haptic, audio, visual, and control conditions. Haptic guidance performed strongest without adding distraction, while audio guidance was the second-most effective condition.

    Related case studyExplore the project
  • 2023 – 2025

    UX researcher & designer

    VR for Cybersecurity Education

    Iowa State University, IA, USA

    Conducted user research, contributed to Unity prototyping, and tested a VR learning experience with rural students who may not otherwise consider applying to university. The experience introduced cybersecurity as one possible path and helped students recognize university opportunities that could fit their interests and lives.

  • 2022 – 2026

    University instructor & mentor

    Teaching and Mentoring

    Iowa State University, IA, USA

    Provide ongoing volunteer mentoring to students working on research, design, presentations, and interactive learning projects. Offer feedback on research decisions, prototypes, Blender production, and student publications, and have taught second-year architecture studios.

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